BRUNEL UNIVERSITY LONDON

Games Design

BA (Hons)  |  Placement Year:   No

The games design industry is booming and offers an excellent career path with plenty of opportunities for development and innovation.

This intensive, game design course is aimed at students who want to develop a comprehensive understanding of the factors which shape the games industry and the techniques and principles used in the design of games.

Our selection of games design courses cover all the skills needed to make games of all types, whilst also offering a rigorous education that will last a lifetime. You will have the opportunity to design and prototype your own games, as well as analyse and think more deeply about how games work as a medium.

The BA Games Design gives you the flexibility to study what really interests you. In the first year you will study a range of modules designed to help you decide where your particular interests lie. In the second and third year you have the choice to focus on Design, Art, Technology or Game Studies.

By the end of the course, and depending on the pathway you choose, you will have a range of skills sought after by the games industry for roles including game design, game production, game art, game development, game analysis and game research as well as transferable skills relevant to broader fields.

Programme description

The games design industry is booming and offers an excellent career path with plenty of opportunities for development and innovation.

This intensive, game design course is aimed at students who want to develop a comprehensive understanding of the factors which shape the games industry and the techniques and principles used in the design of games.

Our selection of games design courses cover all the skills needed to make games of all types, whilst also offering a rigorous education that will last a lifetime. You will have the opportunity to design and prototype your own games, as well as analyse and think more deeply about how games work as a medium.

The BA Games Design gives you the flexibility to study what really interests you. In the first year you will study a range of modules designed to help you decide where your particular interests lie. In the second and third year you have the choice to focus on Design, Art, Technology or Game Studies.

By the end of the course, and depending on the pathway you choose, you will have a range of skills sought after by the games industry for roles including game design, game production, game art, game development, game analysis and game research as well as transferable skills relevant to broader fields.

Key Modules

This course prepares you for a career within the digital games industry or allows specialisation within the field of Digital Games. Specifically, the course is tailored to fit the role of ‘Games Designer’ providing you with the communication, critical thinking and production skills required by this role.

Module & Subject

The following types of modules are offered throughout the programme:

  • Design modules, which will aid your ability to produce creative, realisable strategies for generating game design ideas and game design projects. You will undertake design projects, developing a practical understanding of creative game design.
  • Theory modules, aimed at developing your analytical understanding of the cultural and social significance of games and their historical contexts, as well as studying some design theory to help
    you develop formal design perspectives.
  • Asset and story creation modules, which help build skills with image creation and manipulation programs and focus on the development of both your game’s visuals and narrative.
  • Application modules, which will provide you with a comprehensive knowledge of the communication skills currently used in the games industry, including presentation and prototyping skills.
  • Additional option modules will sharpen key skills relevant to working in the games industry and further deepen your design projects, allowing for them to be executed to the fullest. Some examples include specialist Setting and World Design or Game Genre modules amongst others.

There are some unique modules offered to students on the Design, Art, Technology and Game Studies pathways, specifically designed to help you focus on your particular interests. These pathways are chosen in the second year of
study and are open to all students.

The BA consists of both compulsory and optional modules. Depending on the pathway selected these may change. Please see below for more information on modules offered throughout the programme for each pathway. 

Games Design BA

Games Design (Art) BA

Games Design (Technology) BA

Games Design (Studies) BA 

Entry Requirements

GPA 5.0 or 80%

75% is required in any specific subjects that are stated in GCE A-level entry requirements above.

  • IELTS: 6.5 (min 5.5 in all areas)
  • Pearson: 58 (51 in all subscores)
  • BrunELT: 65% (min 55% in all areas)
Foundation Campus
No Foundation
Course Option
Course Duration: 3 years
Course Fee:  16200.00
Course Level: 
Application Deadline 
International Student:   (15,July)
Location
Country:  UNITED KINGDOM
Campus Location:  Brunel University London, Kingston Lane Uxbridge Middlesex UB8 3PH
Intake Deadline
SEPTEMBER